Creating the ring on the forward goal zone of the top path will also create a ring on the forward goal zone of the bottom path and vice versa. These ally Pokémon can also warp back to where the large ring was created.Īn intact ally forward goal zone can also be designated as the location where the large ring is created. Ally Pokémon that return to their base in this manner must wait a short time before the HP recovery from being in their base triggers. After a set amount of time, Hoopa and any ally Pokémon in the area of effect will return to their base, and their movement speed will be increased for a short time. Hoopa creates a large ring at the designated location, dealing damage to opposing Pokémon in the area of effect. The explosion deals damage to opposing Pokémon in the area of effect and decreases their movement speed for a short time ![]() The telekinetic force clings to that Pokémon and then causes a delayed explosion. Has the user unleash a telekinetic force in the designated direction, dealing damage to the first opposing Pokémon it hits. When Hoopa is Unbound, it unleashes beams of light with every basic attack, dealing damage to up to two nearby opposing Pokémon In the event that no berries from the opposing team's side were warped, the cooldown until this Ability's next use is reduced.īecomes a boosted attack with every third attack, dealing damage to opposing Pokémon by unleashing a beam of light. If there are no Berries on the opposing team's side but there is Aeos Energy on the ground, then some energy is warped in front of Hoopa instead. In battles where the map is divided into an ally team and an opposing team side, this Ability creates a hole under one of the Berries on the opposing team's side (chosen at random) and warps it to right in front of Hoopa. Black: Victini & ReshiramWhite: Victini & Zekrom.Pokémon Ranger & The Temple of the Sea!.Mystery Dungeon - Explorers of Time & Darkness.Mystery Dungeon: Blazing, Stormy & Light Adventure Squad.Pokémon Battle TrozeiPokémon Link: Battle.Its fragile bulk is also very underwhelming when compared to the meta in Master League. Hoopa's slow moveset renders it unviable for Master League. Overall it's probably best to pass on this Pokemon if you're serious about winning consistently. Cresselia and Lugia also beat Hoopa despite being weak to Shadow Ball, due to them outspeeding Hoopa and landing their Charge Moves before Hoopa can land Shadow Ball in any even-shielding scenario. ![]() ![]() Wins against Deoxys-Defense and Armored Mewtwo are attributed to Hoopa's access to Shadow Ball, while the fight against Gengar is a loss due to animation speed (since Confusion is so slow). Wins against Fighting-types are to be expected, but most other meta Pokemon become a challenge for Hoopa. ![]() The same problems that Hoopa suffers from in Great League drag it down in Ultra League. Fun fact though: Hoopa can KO a Toxicroak in just 3 Confusions. To add insult to injury, there's already competitive Psychic-types in the meta like Hypno and Cresselia who perform much better. Hoopa performs poorly in Great League for two primary reasons: its high ATK stat results in fragile bulk, and its slow moveset causes it to fall behind most meta Pokemon.
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